FiveAces eventually reclaimed his original first expansion and started to gain on one of his main strength as an OpenRA player – durability – which allowed him to engage in favorable battles against a fatigued Klaas, supported by harassing MiGs, making the match somewhat one-sided the last five minutes. The game flowed back and forth but at one point when it looked like FiveAces was about to be completely contained in his main base, Klaas overcommitted with shock troopers against FiveAces' V2s left and right, leaving Klaas with little assets left to contain FiveAces at his main base. On map Sidestep, FiveAces final host map, the battle turned out to be a slug fest after both players got their radar dome and tech center (both spawning Soviet) before their first expansion – normally an unprescedented move on the map but with both players going for the same unorthodox opener the match unraveled into a World War 1 style of death and destruction leaving both sides with huge asset losses. With one point away from the top still, the last match-up vs Klaas proved to be a big toss-up after Klaas delivered a grade-A match on his host map Ore Lord and took a match point, leaving FiveAces with one last match and final shot at winning the League. FiveAces' first match-up vs Medium Tank looked to be a league clencher after a quick strong-armed win for FiveAces on Medium Tank's host map Ore Lord but with a surprise turn of events on FiveAces' host map Singles, Medium Tank managed to take away a point after pulling off both of Ukraine's special traits within minutes of each other, blasting his way through the middle and making his way towards FiveAces' main base. In the Masters' Division FiveAces was to match Medium Tank and Klaas to fight for the last four points after Murto The Ray took a twp-point lead when completing all his games for the season. The final matches of the Masters' and Minions' Divisions came in late but managed to hold off the end results and a lot of anticipation for the league's top placements. But before we start planning future filled stadiums on par with LoL events, let's have a closer look at how season 1 went for our participating players. ON MY LEVEL : Switch between Ranked and level armor by clicking on your summoner iconĪ clarity pass across the end-of-game screen and the Ranked dashboard includes a variety of changes.With 184 registered matches played over the course of three months, season 1 of the Red Alert Global League is officially concluded! A big thank you for everyone participating this season, laying the cornerstone for a continuous competetive event and a venue for people to meet and play some good games, both for fun and for prestige.OOH SHINY : A new way to show off your current rank now appears on your profile, Ranked dashboard, hovercard, and in-game lobbies. ![]() WRONG NEXUS : Killing an inhibitor during Sudden Death no longer lets you kill the enemy's actual nexus instead of their walking nexus.OVERLY ULTRA RAPID FIRE : Champions can no longer get more than 80% cooldown reduction in URF Deathmatch.RED LINES : Turret targeting lasers no longer sometimes get stuck on champions.FLAT TIRE : Rift Scuttlers no longer sometimes get stuck above the first rock in the Scuttle Race event. ![]()
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